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 Post subject: [NPC-Villain] the Scoundrel
PostPosted: Wed May 16, 2012 6:15 pm 
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Joined: Sat Dec 13, 2008 2:22 pm
Posts: 272
Location: Tennessee, USA
the Scoundrel
Name: Andreas Nicholai
Origin: Changed Human
Gender: Male
Age: 27
Nationality: USA
Height: 5'10"
Weight: 186 lbs
Physical Description: Andreas, AKA the Scoundrel, is a handsome, and very athletically built young man. He is always seen dressed in medieval clothing and armor, complete with an assortment of period weaponry.

Melee: 40
Coordination: 30
Brawn: 20
Fortitude: 20
Intellect: 10
Awareness: 10
Willpower: 20

Damage: 110
Fortune: 40
Lifestyle: 50
Repute: -10

Powers:
Fast Attack 10
One-of-a-Kind Weapon 40
Regeneration 20

Skills:
Acrobatics
Fencing


Contacts: Various members of the SCA
Image

Bio: Andreas' parents died in an airliner crash when he was only six years old.
With no other living relatives, he was raised by the state in an orphanage in New York City. There he had to learn to survive, not only the emotional strife of losing his parents, but the physical abuses he received from the other children, and from some of the orphanage personnel.

In his bid to maintain his sanity, Andreas turned to the wonderful world of fantasy. His favorite genres were those of the medieval and piratical sort. He would often fend off his attackers with his makeshift saber, a broken radio antenna, which he dubbed "Snicker-Snack." He left many of his fellow orphans, and quite a few attendants, with several stripes from his mighty sword, and also learned that fear and pain were good ways (for himself anyway) to handle any dilemma.

At the age of eighteen, Andreas had to exit the orphanage and enter the real world. Due to a successful academic record whilst in grade school, the state helped him secure a grant to enter college where he began studying for a history major. Here, he discovered the Society for Creative Anachronism (SCA).

Andreas was in a whole new world while partaking in the various gatherings of the SCA. He felt as if he'd found his real home. He quickly became a favorite in the swordplay events at many of the Renaissance Fairs that he frequented, and was always a hit with the ladies. Unfortunately, his love for the SCA overtook his desire to live in the "real world," and his studies, and part time job in a local video rental shop, fell to the way side.

Realizing his need to make real-world money in order to pay for food, and other worldly requirements, Andreas took to pickpocketing various Ren-Fair attendees. He became quite successful at his new trade, and quickly adopted the nickname of the Scoundrel. He managed to remain undetected, until he attempted to pick the pocket of a costumed patron at one of the fairs.

Upon filching the purse of an elderly fellow dressed in the robes of a fantasy-styled wizard, Andreas was surprised to feel the cold, steely grip of the man upon his wrist. The old man gave him one of the wickedest looks a human being could ever conceive, and laughed maniacally before breathing out the words "freedom at last," and crumpling to the ground.

Andreas quickly disappeared into the crowed that began gathering around the, now dead, old man. He retreated to his personal tent, and opened the purse he'd recently pilfered. Inside, he found what appeared to be a silver saber hilt. As he began pulling it out of the pouch, he felt a sharp prick on the palm of his hand. A small drop of blood was smeared on the grip of the saber, and his fate was sealed.

A glowing blade sprang from the hilt, causing Andreas to jump back, though he maintained his grip on the sword. Images of the old man raced through his mind, images that ran the span of several hundreds of years. Apparently, the sword gave the bearer a limited form of immortality, with the condition that the weapon could never be given away, sold, or simply left behind. Unless the hilt is stolen from the owner, it would confer its power upon him, or her.

Andreas left the fair, and began traveling around the country. He visited the fairs of several other states, and continued his thievery. He rarely took the saber hilt from the box that he kept it in, until the day he failed while attempting to filch another Ren-Fair attendee's purse.

He had tried to lift a rather large pouch from a rather stout looking fellow dressed as a knight, who had been pulling out a large roll of bills whenever making purchases. He had cut the purse strings, and was beginning to tuck it under his cape when he noticed a small wire stretching between the pouch and the fellow's belt. Feeling the tug of the wire, the man turned quickly to face Andreas, and said, "You picked the wrong yokel, thief."

Andreas dropped the purse and ran. He ran into his tent, and grabbed whatever he thought he could carry. Before he could exit, however, the knightly fellow burst into the tent, and pulled his sword. With no other choice, Andreas pulled his costume saber from its scabbard and faced the man.

Though the fellow was no real swordsman, a quick swipe with his long sword snapped Andreas' saber in half. The knightly fellow followed through with a stab to Andreas' gut, and almost ran him through entirely. Dropping to one knee while clutching his wound, he remembered the mystical saber in its box. Andreas quickly procured it, and faced his challenger once again.

The glowing blade surprised the man, but he stood his ground nonetheless. The fight lasted for only a moment as Andreas severed the man's longsword like it was butter, and followed with a swift stab to the heart. Both men stared at each other in amazement as their blood mingled on the floor. The stranger sank to the floor in a lifeless clump.

Watching the man die before him, Andreas suddenly realized that now he was a thief, and a murderer. He gathered what belongings he could, and fled. Andreas made his way to a nearby gas station, and ducked into an outer restroom to change his clothing, and to doctor his wound, only to find that the cut was almost completely healed. Apparently the mystical saber was keeping him alive.

Now a wanted man, Andreas began living his life as the Scoundrel. He wore his Renaissance garb wherever he went. He uses the saber to cut through windows and doors of business to burgle their wares, and their cash. He has been considering a bank heist in recent days, hoping that the haul would afford him the funds to disappear to places more befitting his persona.

This character description is licensed under a Creative Commons Attribution-ShareAlike 3.0 License
Artwork by Storn Cook, and is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 2.5 License.

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James F Keck
Keck Publishing


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